An interactive video installation, an experiment on photo-like technical images and how they connect to reality.
I tried to make a digital mirror: a computer interprets the viewer’s image as a height-map and renders it, shaded in a way that lets you see it as your reflection. The computer’s limited capabilities and the impossibility of obtaining a 3D-scene from merely its photograph transform the image. Play is encouraged.
- Initially It wasn’t meant to about faces – but I noticed that we do have a very special relationship to our faces’ images. A distorted face feels weirder than, say, a table.
- I wrote an OpenGL-based video filter for the excellent mplayer, kudos to Song Ho Anh and, yes, nehe. Drop me a line if you’re interested in the code. It’s not very interesting, though.
- The infrared LEDs help to make the background disappear, as the camera (behind the IR filter) only sees what’s right in front of it.
The effect in action while i rotate the virtual image.